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Curriculum part 2 · after Week 21 · 22 projects in 6 levels

Part 2: the project ladder

The second half of your curriculum, done last. Harder projects in order of difficulty, from rebuilding a tokenizer to the take-home, the flagship research projects and an application. Each is one sharp question with every step spelled out – and each unlocks only when you’ve finished what comes before it.

How unlocking works

  1. 1The ladder opens when you’ve finished the whole 21-week plan.
  2. 2Levels 1–4 unlock one project at a time: tick every step of a project to open the next.
  3. 3Finishing Level 4 opens all eight Level 5 flagships at once – pick one.
  4. 4Level 6 opens when you complete one flagship’s week-8 milestone (M1).

Locked projects stay readable so you can see what’s coming.

How to climb it

  1. 1One narrow question with a measurable answer beats a big project that never finishes.
  2. 2Reproduce first, then change one thing. A replication you can explain is worth more than a novel idea you can’t test.
  3. 3Use the smallest model and the least compute that can answer the question; scale up only to confirm the main result.
  4. 4Write it up honestly, including what failed. The write-up is the deliverable reviewers read.
  5. 5Finish one rung before starting the next. Two or three done well beat six half-done.
  1. Level 0: Your plan projects

    P1–P6 from the 21-week plan, plus their lab-grade versions. Everything below assumes these are done.

    P1P2P3P4P5P6Open plan projects
  2. Level 2: Small-model research on one GPU

    Interpretability and post-training questions you can answer on a 0.5–3B model for under a few hundred pounds.

  3. Level 5: Flagship research

    Eight 5–9 month projects built on research the labs published in 2025–2026. Pick one. Each has a week-8 milestone (M1) that is publishable on its own.

    Rules for whichever you pick

    • Ship the week-8 milestone publicly, even if it’s a null result.
    • Write down predictions before running experiments. Use 3+ seeds. Report confidence intervals.
    • Publish what failed, not just what worked.
    • Keep the repo reproducible from one command.
    • Put the finished project at the top of your CV, with links – Anthropic’s careers page asks for exactly this.

    Costs are rough estimates for rented GPUs and API usage; fellowships and research credits can cover most of it.

    Your PDF

    Track A · RL + safety · default pick

    Reward hacking → broad misalignment on a realistic agentic RL stack

    Does reward hacking in realistic, multi-turn coding RL generalise into broader misbehaviour in open models, which mitigations stop it, and what does grading the chain of thought during RL do to monitorability?

    Time
    6–9 months full-time
    Cost
    $20–40k
    Compute
    Rented GPUs

    Unlocks: Finish Level 4 (“Reward hacking and emergent misalignment, at small scale”)

    Your PDF

    Track A · RL + performance

    An RL environment that teaches models to write fast GPU kernels, with grading that can’t be gamed

    Can you build a kernel-writing RL environment whose rewards hold up under optimisation pressure, and does RL on it produce real speedups on held-out operations?

    Time
    6–8 months full-time
    Cost
    $15–30k
    Compute
    Rented GPUs

    Unlocks: Finish Level 4 (“Reward hacking and emergent misalignment, at small scale”)

    Your PDF

    Track B · Alignment science

    Hack-resistant automated alignment research

    When AI agents do alignment research autonomously, how much of their reported progress survives an evaluator they can’t game, and do their discoveries transfer?

    Time
    5–7 months full-time
    Cost
    $10–30k, mostly API
    Compute
    Mostly API spend

    Unlocks: Finish Level 4 (“Reward hacking and emergent misalignment, at small scale”)

    Your PDF

    Track B · Alignment auditing

    Auditing adversarially trained model organisms

    Can you build an auditing method that finds hidden behaviours in the models that current auditing agents miss?

    Time
    5–7 months full-time
    Cost
    $8–20k
    Compute
    Rented GPUs

    Unlocks: Finish Level 4 (“Reward hacking and emergent misalignment, at small scale”)

    Your PDF

    Track B · Evaluation integrity

    Unverbalised evaluation awareness

    Do models behave differently when they detect they’re being evaluated, even when they never say so, and can you detect and remove that internally?

    Time
    5–7 months full-time
    Cost
    $8–20k
    Compute
    Rented GPUs

    Unlocks: Finish Level 4 (“Reward hacking and emergent misalignment, at small scale”)

    Your PDF

    Track C · Interpretability

    An open J-lens for reasoning models

    Can Anthropic’s newest interpretability method be made open, efficient and less limited, and does it catch implanted misaligned dispositions in open models?

    Time
    5–8 months full-time
    Cost
    $5–15k
    Compute
    Rented GPUs

    Unlocks: Finish Level 4 (“Reward hacking and emergent misalignment, at small scale”)

    Your PDF

    Track D · RL infrastructure

    Asynchronous RL for long-horizon tool-using agents

    When agent trajectories run for minutes with sandboxed tool calls, how should asynchronous RL handle policy staleness inside a trajectory, and which corrections keep training stable?

    Time
    5–7 months full-time
    Cost
    $10–25k
    Compute
    Rented multi-GPU nodes

    Unlocks: Finish Level 4 (“Reward hacking and emergent misalignment, at small scale”)

    Your PDF

    Track D · Low-precision training

    Full-stack FP4 training with the Muon optimiser

    Can end-to-end 4-bit training (including optimiser and attention) close the loss gap to BF16 at small scale, and which component actually matters?

    Time
    5–8 months full-time
    Cost
    $15–35k
    Compute
    Blackwell

    Unlocks: Finish Level 4 (“Reward hacking and emergent misalignment, at small scale”)